The Fine Arc team is thrilled and unnerved to unveil the latest update to Cthulhu's Reach: Devil Reef, introducing new challenges, exciting features...
Step into the haunting realm of Bobo's Funzone, in this horror/puzzle adventure. Your mission: find your daughter, who was attending a birthday party...
Sudden Soul's gameplay skeleton has a bit of an update! We're refining it a bit more before we continue working on the overworld, inventory and shop systems...
Hello friends! Today, we want to immerse you in the fantastic world of Everwayne and share more about the project, which over the past few years has become...
We're beginning testing for Erenshor to ensure quality for Steam Next Fest.
The tower defense strategy game is available on Steam to wishlist!
Our testers attempt to make the most broken build in the upcoming indie game Backpack Survivors.
The Stairway 7 is an endless loop anomaly hunter game where you are stuck in a endless loop with a cat where you have to find the anomalies. All 70 of...
Closing in to the release date, how do we fare? Quick updates in all fronts, we have UI, Modelling, and Programming Bugs!
New Area in the prison complex. It is a world zone that displays all active raids.
The chain lightning effect has been finalized for the full release of Shadow Survival!
This week we show you the process of level building in our game!
Upcoming news & udpates, a new devlog regarding the updates coming to "Who Are You!?" and our new trailer.
So i sat down to try and come up with an aspect that allowed me to expand the map without changing any geometry or having to write any code essentially...
The Fine Arc team is thrilled and unnerved to unveil the latest update to Cthulhu's Reach: Devil Reef, introducing new challenges, exciting features...
Get updated of progress on the game. Demo release, chapters and more.
Hello everyone we are BitterBeetleStudios and today we are here to share with you what we have been working in terms of Cutscenes!
Weekly update on Ale Abbey's development, now with even more WIP!
Short article about the development of Outlawed Steel, more specifically, the showcase of some objects, as well as the Cel Shading we will be using.
The process has such parameters as: cycle time, consumables used per cycle, a equipment without which the process is not possible, as well as personnel.
In this devblog we inform that tests for the game are now public.
The new graphics update has finally been released on Steam and over 7,500 downloads on the Xbox Demo. Click to learn more!
Looking at the current status of the game and coming roadmap.