Fallen Legion is an open-world RPG to get lost in a new world. Currently under heavy development.
The main focus in FL is going to be the combat system. Every weapon will have its unique skillset and way of fighting.
For example: An axe will be able to give you a lot of extra strength and will have an ability to slow the targets, while crossbows will be able to deal extra damage if placed at a certain position, stunning them as well if you've activated the spell.
In that way I want to keep combat interesting by giving a lot of combinations and possibilities. Balancing might be a problem of course at launch but that will improve over time of course. I'd also love to hear feedback about this concept, so ask/comment away.