One Square at a Time

MarcusM | Arcade |

"One Square at a Time" is programmed in Python2.7 using pygame, therefore it should be easy to port to lots of other operating systems, but I can't test that at the moment, since I'm doing the work on my desktop Linux PC.

The goal of the game is to enhance and train my Python and pygame programming.

Features I'm working on:

  • User maps
    - Make it easy to create customized maps (and levels).
  • Error handling
    - At the moment there is no such thing as error handling. If you do something the game does not like at all, it's out aka crash.
  • Jumping animation
    - Make an animation when the player is jumping
  • GUI
    - Make a GUI so the game is easy accessible
  • Cross-Platform
    - Since Python and pygame is already cross-platform, this should not be a big problem. Until I've ported it successfully, Linux will be the only stated supported OS.
  • Ideas are appreciated. Feel free to post ideas.

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Maps? What maps?

May 10 2011

Maps? What maps?
What I'm mostly interested in doing for "One Square at a Time", is to make it really easy for the users to create their own maps. This will make sure that the game will never be the same all over.

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