Far From Sight Devlog #10 | First Visuals Implementation

Nailing It Studio | Far From Sight |

Far From Sight is a first person terror game that tells a story of a person that suffers from scopophobia that escaped from society eyes and choose to be a forest ranger and live in a cabin in the woods all by himself. After a normal day of work, the oppressing feeling of being watched by someone or something wakes him up in the middle of the night.

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Devlog #10| First Visuals Implementations

Good to be here again Indie DB community!

Welcome to our ninenth article where we will talk about our game Far From Sight, now in development.

Far From Sight (Previously Project Eye) is a game that tells a story of a person that suffers from scopophobia that escaped from society eyes and choose to be a forest ranger and live in a cabin in the woods all by himself. After a normal day of work, the oppressing feeling of being watched by someone or something wakes him up in the middle of the night.


Far From Sight First Visual Implementations

The textures, models, lightning and resolution are still working in progress and we plan to update them in the next days but we wanted to share the first implementation of the visuals so everyone can follow the upgrade in the final version.

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