SeaPort Tycoon #16 Update - Optimize-Test-Repeat!

Apr 19th, 2024 | saintworks |

SeaPort Tycoon, an isometric tycoon style game. It is important to create a port that can handle all of the vehicles and ships, as well as the containers, with minimal chaos. The goal is to load "The Megalodon", the largest container ship in history. Ready for a challenge?

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SeaPort Tycoon is moving on! The update 16 today is all about minor visual and optimization changes. Don't forget the wishlist on Steam and have fun! Thanks!! !

Post by saintworks On, Apr 19, 2024

Hello Everyone!

It's time for another Seaport Tycoon Update!

Some parts of code were still prototyping and not efficient. To maintain a high and stable framerate, I went into full optimization. At this occasion, given it is a lot of "optimize-test-repeat", I have the opportunity to play the game and get an idea how to better balance it...

There were also some minor updates to the visual appearance.

  • Traffic jams are driving me insane and I think one-ways will be a good solution.
  • Terraforming now works more efficiently and is easier to understand - yippee!
  • Changed the look of container zones, but I am still not sure it is better.

Watch the video today... it's a little longer... as well as the screenshots below.

Please share your comments, likes and other information.

Do not forget to add your wishlist and likes on Steam! !

Please accept my sincere thanks

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