DEVGAMM GDANSK 2024 featured Massive Paradox's game Greedshot, a first-person rogue-lite shooter featuring procedural generated levels. Greedshot garnered positive response, drawing interest and queues at their pavilion - an essential event for game developers showcasing their work and networking within the industry.
DEVGAMM GDANSK, held annually in Gdansk, Poland is an event dedicated to game development that brings game developers, industry professionals, enthusiasts and enthusiasts together for discussions and information exchange. There's even an Indie Showcase offering independent game developers an opportunity to exhibit their creations while receiving valuable feedback - the conference strives to foster collaboration within game development communities while offering rich learning experiences; overall this festival plays an invaluable role in furthering gaming industry advancement in Poland and surrounding regions.
Greedshot surprised us by its warm reception. Participation in such events always brings with it risks; your game could easily go overlooked, having an adverse impact on team morale and spirit. Luckily, Greedshot made sure our expectations were exceeded with its welcome!
Everything turned out differently; people were very curious to find out more about our project. A queue even formed outside our pavilion for Greedshot - our first-person roguelite shooter with procedurally generated locations that features co-op gameplay for solo or multiplayer players against hostile environments and enemies alike!