As promised on November 24th. I present progress updates on decoration, animation equipment and features
With this update, I would like to highlight some changes I have implemented into the game.
At first, let me introduce this Cairn object that can be found in forests.
Dexterously place the small rock onto the cairn. If it passes the test successfully and remains stable, you'll gain mana back; otherwise it falls and your mana disappears again. If it falls instead, mana is lost again.
Dexterity on mana usually requires intelligence; thus I wished to demonstrate using dexterity instead. Furthermore, I wanted to show new armor pieces designed to increase Armor Class as well as equipping animations on weapons.
There is also a ring designed to increase intelligence.
I developed wearable items.
My goal is also to enhance the aesthetics of each level with decorative details and make it clear when gates can be opened mechanically with levers versus when they need to be manually operated by hand.