Dev Blog Update

Ofer Rubinstein | Golel |

Golel is a first person rogue-like dungeon crawler featuring turn based actions and tile-based movement, where combat is focused on mobility and using your environment to your advantage. A disturbing dark fantasy game with horrifying atmosphere awaits in Golel. Are You Entering Unknown Realms? As an unconventional warrior driven by your visions, you have ventured where no other mortal dare go. There may be hostile monsters and environments waiting for you as well as some non-threatening entities that may or may not help with your quest. Every play-through offers unique challenges, obstacles and rewards that may prove hard to come by. Familiar yet Unfamiliar Dungeon CrawlingYou will use various skills as well as leverage the environment in order to find advantages over time. Your strategy could involve dropping book shelves on an undead skeleton, kickin an undead zombie onto spikes, or fleeing through narrow passages hoping that monsters hunting you cannot track you down. Mobility will be crucial, relying heavily on both it and tactical use of your environment for survival. Your best defense lies within yourself!

  • View media
Post news Report RSS Dev Blog Update

Here I show a glimpse of recent improvements: new weapons, spells and monsters as well as an audio loger and river audio streamer.

Although I cannot possibly show everything here, here are a few snippet videos which highlight some important parts.

Things such as, new Lizard monster, new spell, weapons and visuals.

This video showcases my new Lizard Warrior robot and its ambience sounds, along with its new logger. My goal is to host an official demo until June 2024.

My wishlist needs expanding; it really does help a great deal!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: