(#70 Dev Diary) Capsule designs

Treestronaut | Elfscape: Ancestors |

Elfscape: Ancestors is a platformer game which follows a temple Guardian as she waits patiently for prophecy to unfold - when her Chosen One would descend underground and fight victoriously against an opposing Demon. But one day when she wakes up she discovers no Chosen one anywhere nearby! Her life energy depends on it! With 24 levels spanning 6 environments to play through with visual novel-esque story elements brought forth through public funding provided by Slovak Arts Council (www.fpu.sk) it promises an epic tale filled with visual novel-esque elements supported through public funding from Slovak Arts Council

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Hi everyone:) At present we're busy bugfixing and designing our Steam capsule, hoping that soon-ish we will complete this game!

Hello there!

As previously reported, we're inching closer and closer towards finishing our game every day! On the programming front, recent months have focused on fixing small bugs and refining things such as:

Fix healthbar position in UI; add more explanations into tutorial; correct that music cuts when picking up weapon; open weapon room doors when picking up weapons, fix after death sound effects and prevent jumping during dialogue session Sounds are in place and graphics work is underway - including creating a Steam capsule to represent Elfscape:Ancestors.

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