Puzzledorf Coming to XBox!

Stuart's Pixel Games | Puzzledorf |

Do you dare enter Puzzledorf and test your ability to escape its maze of puzzles? Enter its hallowed halls, solving its many intricate enigmas until eventually finding your escape route!

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Puzzledorf will soon be hitting Xbox consoles! I am beyond delighted to share that its demo version is currently live for anyone to try it. Read more now.

Puzzledorf will soon be hitting Xbox Series X/S and One consoles! In fact, its demo can already be experienced right now on XBox! See it here.

Puzzledorf, already available on Steam and Atari VCS with positive customer reviews, is a block-pushing puzzle game where players must push various coloured blocks (with colorblind options available) around mazes to discover solutions. Boasting vibrant 2D artwork across worlds that span time zones, Puzzledorf provides an engaging challenge while immersing oneself into bright worlds that offer colorful experiences - perfect for engaging the mind whilst immersing oneself into vibrant 2D art worlds! Soon to launch on Xbox one as well!

Who are familiar with Puzzledorf will notice this teaser trailer has new graphics; now more colourful with soothing waterfalls! Below is an introduction of some levels:

Puzzledorf for Xbox was an enormous undertaking with many unexpected complexities that I didn't anticipate when first starting, even using an engine like Unity. Yet I greatly appreciated all the assistance received from XBox staff who supported me every step of the way, along with superb assistance provided by Unity itself - as an independent developer, this makes all the difference knowing you have other people to count on for support!

Puzzledorf's success on Steam and Atari VCS continues apace; now with plans of expanding onto more major consoles in future. Soon-to-be released on existing platforms will include our brand new graphics with plans of full launch on XBOX sometime around Q1 2024!

After the release of Puzzledorf for Xbox, in addition to working on other console ports and producing extra content for Puzzledorf, I plan on slowly creating additional pieces and continuing development on my next RPG / Dungeon Crawler project - currently still at prototype phase but I hope that details may become public later this year.

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