List of work that was done on the game in January 2024.
UI:
- Updated icons of the items of the Second Chapter.
- Added special letters for Czech and French
- Added a full layout for Georgian
Development:
- 100% of text and logic added to Chapter 1
- 100% of text and logic added to Chapter 3
- Our development environment is turning into Foxtail Powerhouse tailored to be perfect for developing this specific game.
Dialog Context Builder
As you know, Foxtail is being translated into multiple languages. Translating a big body of text with branching dialogs and conditions and complicated context is always a difficult task for both developers and translators.
We're now getting descriptions like "In Backyard: Axe + Knife or Hammer (1st time)" and "Leah + Pie in House when Grandma~sleeping" and "Entering Forest from Oaks when gathering_herbs and before eat_all_raspberry" automatically for every line of dialog in the game. Translators will love this one! Transcript mode
A humble little button right next to "Run" that toggles a new dialog mode for testing the game.
Instead of clicking through long dialogs over and over while tweaking text and logic, we can skip spoken lines altogether.
When a dialog line is skipped, it automatically appears in the new "Transcript" tab, so we can still proofread the text while skipping it. Insane productivity boost!