Demo Release - Close Your Eyes!
The Secret Door started with a very basic idea: taking place in confined spaces. I wanted to create a game that you go through very small levels. Sounds limiting? I agree.
That's when I came up with the "close your eyes" mechanic. As you run up and down in this small level (an apartment, an asylum ward, an apartment from 1995) and try to solve puzzles, you suddenly see an illusion... There is a child standing in my hallway...
If you were any other person, you would instantly lose your mind, but you have some experience in paranormal phenomena. You are a paranormal investigator and you know that these things are there to make you lose it. You remember the techniques you learned:
- Get close to the illusion
- Close your eyes... It's not there... say it again.
- Open your eyes...
Suddenly you are in a dark hallway. Next you are in a child's bedroom. Then... nothing... Giant watches and pianos are floating in the darkness of void. Nothing makes sense anymore. The floor collapses and you are back in your apartment... The time is up... Are you ready to open the door?
The demo is just the first level. It's also the mildest. This is my invitation to enter this world. WARNING: You might not get out. It's in your own brain after all. Where you ever really out?