Papercut

Bughouse Software | Platformer |

A simple 2D-platformer inspired by Mario and some other titles. You can find 10 levels, 4 weapon types and few enemies in it.
Papercut still has some bugs, but they aren't too annoying. Game was made as a university assignment using XNA Game Studio 3.0. Papercut is actually our first game, so don't judge it too seriously.
Font used in game - Aguzlo.

SHORT MANUAL
Default controls: left/right arrows - move left/right; up arrow - jump; z - fire; 1,2,3,4 - change current weapon.
Find exit door to finish the level.

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New version of Papercut

Jul 2 2010

Fixed some bugs in game's collision system (although not all). Slightly changed animation of laser's interaction with enemy robots. Added a bit of randomization to enemies' start of moving.

Also added player's score calculation: you can't see your current score, you're only shown your final score when hero dies or you finish the game. Score is assigned in letters (- worst, S - best).
You can find new installer at Papercut's downloads.
Score System

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