Freeborn

Deckpoint Studio | Role Playing |

Freeborn is a visual novel adventure about messy old friendships, card battles, and psychological chaos. Explore a semi-open world, build your deck, and make dialogue choices all on your quest to become a champion!

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The big steps we’re taking to make the first-ever card game with a story! No spam; just love, pretty pictures, and good news!

Tell your story // A narrative-rich experience

Freeborn is the story of Mark Vesco’s coming of age. Once an inspired youngster, Mark finds himself living a listless, dutiful existence just two years out of high school. When an old friend contacts Mark about reuniting for a competitive card tournament, you’ll take control of his words, actions, and destiny.

Dive into the adventure // Plentiful, diverse sidequests

In the country of Arithia, there’s no shortage of eccentric and interesting characters to meet and defeat in card battles. By branching from the beaten path, you’ll be rewarded with a rich storyworld full of dramatic and comic escapades.

Play your card // Exciting, fast-paced card battles

Choose your strategy, pick your opponent, and draw your hand. It’s time for Ekosi, the radical revival of Pazaak! Inspired by the iconic minigame from Knights of the Old Republic, Ekosi takes the hit/stand dilemma of Blackjack to a new level of strategy with an array of special cards to manipulate the score in your favor. Easy to learn and endlessly challenging, each turn in Ekosi is a strategic choice!

Go your own way // Customizable deck

Strategizing extends beyond the card interface. Take your deck with you and shape it over time by finding, purchasing, and winning new cards. Visit card shops to turn match winnings into new cards as you build the perfect deck.

Steer the conversation // Complex dialogue trees

Everyone likes options. In Freeborn, get outside the familiar binary options and choose from up to six possible choices in any given dialogue. Whether you’re a comedian or a combatant, a Casanova or a coward, there’s a choice to fit your conversation style.

Explore Arithia // An immersive 3D world

Arithia is a small country with worlds to see. Explore diverse cities and terrains as you get lost in the semi-open, immersive 3D world. From coastal paradises to ornate casinos, from sprawling grasslands to towering skyscrapers, Arithia has it all. Where to?

Listen to the music // Original Soundtrack

Bang your head to energetic battle tracks and lose yourself in ambient overworld tunes, all composed by Brandon Ledbetter for our original soundtrack.

The Deckpoint Studio Team

Deckpoint Studio is an indie game studio located in Columbus, OH. Founded by crime-fighting interstellar misfits (Jesse Kooner - Lead Developer, Jonathan Lee - Community Manager, Tyler Clementi - Writer, Brandon Ledbetter - Composer, Emma Salamanca - Artist) in late 2013, our project is the card-game/RPG hybrid, Luckless Seven - now - Freeborn.

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Dev Diary 72: The Results of Updating 100K Lines of Code

Howdy folks,

In our last update, we briefly mentioned the massive update we made to convert the game into Unity 2022. Freeborn has spent the last several years in Unity 5. As you can imagine, suddenly switching to a new version of an engine after 6 years of updates can cause many existing parts of the game to break. There were also many systems that we ultimately decided needed to be rebuilt from the ground up. Fortunately, most of that process has already been completed. All of the environments that people saw in prior conventions and screenshots are already playable in the new engine.

We wanted to show you some previews of this monstrous undertaking and the visual results of converting to the new engine. This process required the updating of over 100,000 lines of code. The reason so many lines needed to be updated is because the original project was written in Javascript. When updating to Unity 2022, every single line of code had to be converted into C#. The results are better lightmapping and better performance across all previously constructed environments.

The new realm Mark visits is alive with floating crystals, migrating orbs, and waving grasses.

Wisps of energy glide between platforms, drawing player attention towards new pick-ups and dialogues.

We’ve also completed brand new environments for the revised opening sequence of the story campaign. The original iteration of the mind lounge area has always been one of the most intriguing aspects of Freeborn, both for the players and the team. We wanted to expand on this environment and make it a larger component of the story. Mark’s adventures are taking a darker turn, and the expanded “mindscape” area will showcase some truly supernatural environments. The improved lighting features come into big play with the new mindscape areas which sometimes feature otherworldly lighting sources.

Mark moves between portals separating the new realm from his familiar world.

The update from Unity 5 to Unity 2022 allows for significant improvements to lighting, as shown in the reflections and light rays here.

The visual improvements aren’t restricted to the in-game environments. Significant updates were also made to the UI in the card battle screen. New visual effects have been added to the base UI and the particle effects that occur at the conclusion of a round.

The Ekosi UI update comes with some slick, colorful, round-finishing animations.

We’ve also been hard at work adding new character portraits. To complement Mark’s adventures taking a darker turn, some dark and mysterious characters will be encountered during his repeated escapades into the mindscape. We don’t want to spoil the nature and motivations of these characters just yet, but rest assured you will be encountering them a lot more in the near future.

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