SeaPort Tycoon

saintworks | Realistic Sim |

Check out the latest Article 14

Become a SeaPort Manager!

It's easy: Build cranes, streets, more cranes, conveyor belts, avoid truck traffic jams, build more streets, and by no means do not fill the last access to the sea with earth - you need the incoming ships.

Plan your container zones properly, take care about resources to be received from all over the world and do not mix up the container destinations - maybe some kids are waiting for their presents.

In other words, try to not to create too much chaos ;-)

The ultimate goal is to load the biggest container ship on earth, "THE MEGALODON" in the shortest possible period of time.

SeaPort Tycoon brings you back to the days of some fancy, isometric transport games, but this time focussing on building a port. The game is a hobby project and step by step it comes to life. It would be great to get your support.

There is no defined time schedule, but I think it is the right time to go out and receive some first feedbacks, ideas, inspirations from you guys!!! Spreading the word of mouth is more than welcome ;-)

  • View media
  • View media
Post news Report RSS SeaPort Tycoon

SeaPort Tycoon #14 Update - Deep Sea!

I hope you are getting ready for Christmas.

Today I just briefly wanted to share with you some screenshots of depth of the sea in SeaPort Tycoon.

If you have followed my updates and some of the videos so far, I indicated that ships will have to struggle with their depth… that is, the bigger the ship is the deeper it will have to go into the water and your port needs to be ready to handle such ships as well, otherwise they will be not in the position to reach your docks.

To overcome that, you will have to terraform your terrain under the water as well and open the paths for the incoming ships.

Check out the screenshots below and let me know your comments.

I wish you and your family a Merry Christmas and a Happy New Year!!!!

Map with indication of depth at 5 meters - light blue means this is where your ships can move!

 

The same map with 7,5 meters - light blue means this is where your ships can move!

Sand banks will block the paths for the ships.

 

With terraforming the different areas at 7,5 meters have been connected!

Ships will be in the position to reach all areas, but will not move as freely as ships not exceeding 5 meters depth!

 

Ships with 10m are even in an worse position - your will have to dig deeper!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: