Andromeda: The Darkest Night

Invision Games | First Person Shooter |

Andromeda: The Darkest Night explores the epic universe of Gene Roddenberry's Andromeda and leads the player straight into the conflicted period of the Restored Systems Commonwealth. After 300 years of chaos and anarchy (the long night), the young faction struggles for stability, but faces various foes who seek total domination over the three galaxies Andromeda, Milky Way and Triangulum.

Andromeda: The Darkest Night lets the player take part in massive multiplayer battles in a hybrid of first person shooter and space flight simulation. It builds upon the brand new Visual3D engine to allow a seamless transition from planetary surfaces to space.
Pilot Slipfighters or try to sabotage the enemy base as a Lancer - the choice is yours!

The Darkest Night is an independent project that will be available for free for all fans of the show and thrilling multiplayer battles alike.

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Orchestral music for Star Wars: The New Era

Jun 28 2009

Since the 20's, music has become a key element in feature films. Either epic, atmospheric, funny or sad - music substantially alters the way we perceive imagery. What is valid for Hollywood is just as fitting for the gaming industry as well. However, big orchestral scores were often exclusive to AAA titles, considering the recording costs for a symphonic orchestra. With today's technological progress, decent orchestral scores have become an option for low-budget, or in case of mods, no-budget productions. That means - if you find a composer who is willing to contribute to your project.

At Invision Games, we're very happy to have the talented David Fang aboard. Today, I'd like to introduce to you his latest piece of music for Star Wars: The New Era. "The Battle begins" is the main title of the mod which will also play in the game's menu:Although this is an entirely new melody, you can clearly hear the references to John Williams' original Star Wars score in the way that the piece is orchestrated. In some cases though, you might consider a pure instrumental track too weak - you might want to have a choir or a singer in addition to give your title additional depth and provoke goosebumps

Again, this is not the result of a studio recording session, we hired no singer for this track. In our latest developer diary, David Fang explains some of the process of creating a new soundtrack.

Thinking about Melodies and creating ideas for the Track: THE BATTLE BEGINS
It is 8PM night time, right after I just came home from work and school. I fired up the computer, mixer, keyboard, and other connected devices all ready to start composing music for TNE. During a brainstorm session and a piano improvisation session, I was looking at the New Wallpaper Sebastian Kreutz have created. I thought to myself although an ambient track seems more appropriate for menu music, I was requested to provide an epic track, presumably relating to a space battle. This required some referencing to several of John William's previous works with Star Wars. Stylistically, the track "The Battle Begins" is a combination of William's earlier Star Wars pieces from The New Hope and more recently Revenge of the Sith.

Writing, Recording, and Mixing
While John Williams was writing Star Wars, he was only responsible for writing music. In my case however, to bring high quality realistic orchestral sounds to Star Wars The New Era, I had to write, record, and mix this time. All of these three can be quite time consuming.

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