WrathOfAngels

teamINOV | First Person Shooter |

OUR PLANS:

Full online multiplayer support for up to 16 players, we’ve all seen guns, knives, this time, take the fight to your friends using an array of elemental attacks or fight alongside them against waves of enemies in small tight objective based arenas;

Online global and serverbased scoreboards, let’s be real, how many of us will make it to the top of a scoreboard tracking thousands of players? By running a serverbased board along with this, we give the little people a reason to brag as they dominate a server[s];

Combat ON, IN or AROUND huge mountable creatures of massive scales;

Transport? A jet? Whats that, Command the battles of coop or multiplayer using Mystical beasts with their own personalities and actions, these living transportations are bound to create an interesting and unique gameplay experience;

  • View media
Post news Report RSS WrathOfAngels

REVISION

May 13 2012

We recently began using the unity engine so the decision was made to start a new project, I wanted to make something competitive, easy to pickup and play but really hard to master, hence I came up with this game 'ROOTS', a top-down shooter focusing solely on the gameplay.
Progress is going very nicely, its been a month and we now have most systems functioning including support for the vehicles that you guys will be driving.
We hope we have not disappointed anyone who expected the game to be something else but we're hard at work on it, we hope to make the most solid multiplayer competitive isometric shooter to date and your feedback is HIGHLY welcomed

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: