Approaching Beta Stages
Feb 21 2012
I've been working on the game like crazy over the past week or so. I've implemented a number of cool and relatively major features, and made loads of smaller, more subtle changes to the game as a whole.
Also, not that it's anything to do with the game's development - we now have over 100 player signups, which is pretty cool considering the fact that we're still in Alpha.
Anyway, here're a few things which I've added recently:
Firstly, I almost completely rewrote the Code Segment system. Code Segments are designed to be the main in-game currency (aside from actual money), and therefore in the newly re-implemented system, I've made it as easy as possible to acquire them, use them and sell them on. I'm still examining what the effects on the game's economy have been because of this, but here's the new Source system, where you can use your Code Segments for various in-game rewards: