Baunzords is a multiplayer FPP shooter featuring ideas that combined together create a unique, extremely dynamic gameplay. There is no gravity, nor clearily defined up and down directions. Mobility is assured by the presence of rope, that players may grab onto things with. Players may compete on their own or in teams, playing various game types with different winning conditions. Weapons and their usage is very distinct. Areas in which action takes place are diverse and abstract. Power-ups are located on every level in pre-designed spots. The core gameplay relies on aim, dynamic maneuvering, quick thinking and controlling important pieces of space.

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Baunzords BETA is online!

Oct 23 2011

After six months of work we are happy to announce that the BETA of our game is ready for public testing. Although obviously it's not a final product we feel that it's playable enough to give at least a little bit of fun to our fellow players.
We suggest that you invite a friend to play with, but - if you would like to hang out with us - do not hesitate to join our room! :)
As for now the game runs on Windows and it seems that the biggest system requirement is graphics card compatible with Shader Model 3.0. We would appreciate feedback regarding the hardware and FPS you are experiencing, so we can create a more complex list of requirements.

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