Golel

Ofer Rubinstein | Role Playing |

Golel is a first person rogue-like dungeon crawler with turn based actions and tile-based movement.

Combat is focused on mobility and using the environment to your advantage.

Golel is a disturbing dark fantasy game with horrifying atmosphere.

STRIDING INTO UNNATURAL REALMS

As a fierce warrior disturbed by your own visions, you willingly chose to venture where no other mortals would dare.

You'll encounter many hostile monsters and environments, but also some non-hostile entities that may or may not help you in your quest.

Each play-through is unique and set different challenges, obstacles and rewards.

FAMILIAR YET NEW WAYS TO DO DUNGEON CRAWLING

You will have to use different skills and rely on the environment to gain an advantage.

You might drop book shelves on a skeleton, kick a zombie into spikes, or flee through narrow passages in the hopes that the monster hunting you cannot follow.

Mobility is important, and you will have to rely on it and tactical use of the environment. Your base stats alone will not save you.

DEEP GAMEPLAY

Character development consists of hundreds of different skills, stats and build paths.

Different skills and weapons, will unlock different play styles.

The world is non linear, and you have some freedom to choose where to travel to.

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Dev Blog Update

Jan 10 2024

Hello, in this dev blog update I would like to show the things I have added while working on the playtest campaign. There are more things that are not presented here, like performance fixes, bug fixes, and other features. But this is a nice collection of new cool things.

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